ARK Server

Posted on Wednesday the 3rd of April 2019


I run an ARK: Survival Evolved server for friends and Patreon subscribers. It's a PvE server with certain changes and mods to keep the vanilla "feel" but make the game less of a grind and more enjoyable. Unfortunately, at the moment, access is limited due to server resources.

The current mods used are:

As for game changes, here's an overview of the changes (note that these changes can and will be tweaked over time):

GameSettings.ini Adjustments

  • AllowAnyoneBabyImprintCuddle=True
  • AllowCrateSpawnsOnTopOfStructures=True
  • AllowFlyerCarryPVE=True
  • AlwaysAllowStructurePickup=True
  • alwaysNotifyPlayerJoined=True
  • alwaysNotifyPlayerLeft=True
  • bAllowUnlimitedRespecs=True
  • bUseCorpseLocator=True
  • DayTimeSpeedScale=0.6
  • DisableDinoDecayPvE=True
  • HarvestAmountMultiplier=6.0
  • HarvestHealthMultiplier=3.0
  • NightTimeSpeedScale=1.8
  • NonPermanentDiseases=True
  • OxygenSwimSpeedStatMultiplier=2.0
  • PvEDinoDecayPeriodMultiplier=3.0
  • PvEStructureDecayPeriodMultiplier=2.0
  • ResourceRespawnPeriodMultiplier=50.0
  • serverPVE=True
  • XPMultiplier=2.0
  • SessionName=Hobby@Home

Game.ini Adjustments

  • BabyCuddleIntervalMultiplier=0.5
  • BabyMatureSpeedMultiplier=4.0
  • bDisableFriendlyFire=True
  • bDisableStructurePlacementCollision=True
  • bIncreasePvPRespawnInterval=False
  • bPassiveDefensesDamageRiderlessDinos=True
  • bPvEDisableFriendlyFire=True
  • EggHatchSpeedMultiplier=2.0
  • GlobalCorpseDecompositionTimeMultiplier=4.0
  • GlobalSpoilingTimeMultiplier=2.0
  • LayEggIntervalMultiplier=0.2
  • MatingIntervalMultiplier=0.5
  • PerLevelStatsMultiplier_Player[7]=1.5
  • PerLevelStatsMultiplier_Player[9]=2.0
  • PerLevelStatsMultiplier_DinoTamed[7]=1.5
  • PerLevelStatsMultiplier_DinoTamed[9]=2.0
  • ResourceNoReplenishRadiusPlayers=0.2
  • ResourceNoReplenishRadiusStructures=0.75
  • PassiveTameIntervalMultiplier=3.0
  • WildDinoTorporDrainMultiplier=3.0
  • WildDinoCharacterFoodDrainMultiplier=3.0